AI Insights · Timothy · January 2023
Top 5 Waifu Games on Android in Austria: Q4 2022 Performance
Discover the performance of the top 5 Waifu games on the Android platform in Austria during Q4 2022. Analyze weekly downloads, revenue, and active user trends for popular titles like GODDESS OF VICTORY: NIKKE and Honkai Impact 3rd.
Analyzing the top 5 Waifu games on the Android platform in Austria during Q4 2022 provides insightful trends in downloads, revenue, and active users. Here’s a detailed look at the performance of these popular titles.
GODDESS OF VICTORY: NIKKE Released by Level Infinite in late October 2022, this game saw a strong start in revenue, peaking at around $10.6K in the second week of November. However, revenue trends showed a gradual decline, closing the quarter with approximately $4.8K in the last week of December. Weekly downloads started at nearly 1.9K but dropped significantly to around 70 by the end of December. Active users also saw a decrease, starting from over 2K in early November and ending the quarter with about 613.
Honkai Impact 3rd This title from COGNOSPHERE PTE. LTD. maintained a relatively steady revenue stream throughout the quarter, with notable peaks at $3.4K in late October and $2K in the final week of December. Weekly downloads fluctuated slightly, ranging from around 50 to 70. Active users remained fairly consistent, averaging around 600 to 700 throughout the quarter.
Angel Legion: 3D Hero Idle RPG More Well Studio's game showed modest revenue figures, peaking at about $91 in late November. Downloads and active user numbers were more stable, with weekly downloads hovering around 60 to 70 and active users maintaining a range of approximately 110 to 120.
Azur Lane Yostar Limited's game displayed strong revenue performance, particularly peaking at around $5.8K in the last week of December. Downloads remained low but steady, ranging from 20 to 80 weekly. Active users saw a slight increase towards the end of the quarter, peaking at 285 in mid-December.
MementoMori: AFKRPG Released by Bank of Innovation, Inc., this game had consistent revenue with a notable peak at $3.3K in late October. Downloads were quite low, ranging from 16 to 243 weekly. Active users hovered around the 70 to 120 range, showing a slight decline towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.